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Customized, upgradeable characteristics and skills for troops and
generals. |
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Upgradeable armor and weaponry. |
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Natural resources, such as ground height, direction of sunlight, soil
resistance, real-time day & night cycles and weather patterns. |
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Other factors including density of troops, level of training, timing,
experience points and weaponry. |
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All heroes come with their own sets of special moves and abilities, and
can call upon the magical abilities of sub-heroes. |
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RPG element allows heroes and their soldiers to gain experience as
they progress, earning gold for upgraded weapons and armor. |
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An individual hero is powerful enough to turn the tide of battle, but not
enough to win the war single-handedly. It is crucial to train and
prepare troops for imminent battles. |
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Main character and soldiers can gain experience and level up as they
progress through the game. |
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Between each mission, players can visit a castle to upgrade soldiers by
equipping them with new weapons and armors, tweak their ability
points, assign a new leader or radically change the troops before the
next battle. |
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At the beginning of the game, a player can choose one main character
from four distinct races; two from the Human side and two from the
Dark side. Each selection will determine the player's perspective and
influence the destiny of the character. |
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Aside from clear mission differences, the same event will take place in
four different moods and cut scenes. |
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In the heat of combat, soldiers shout out battle information and threat
warnings in real-time. No more dull text system messages on the
screen. |
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Soldiers express cries of pain, victory and defeat. |
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Dynamic camera work as only seen on mega-budget film, capturing
the essence of true epic battle. |
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New Mission Downloadable through Xbox Live. |
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Real-time ranking update system. |
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